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- on mouseDown
- global scrCount, scrMax, T
- repeat while the mouseDown
- if scrCount < 1 then
- set the locV of sprite 24 to 108
- set the locV of sprite 23 to 108
- updateStage()
- next repeat
- end if
- set the locV of sprite 1 to the locV of sprite 1 + 15
- set the locV of sprite 24 to the locV of sprite 24 - T
- set the locV of sprite 23 to the locV of sprite 23 - T
- updateStage()
- set scrCount to scrCount - 1
- end repeat
- moveHotSpots()
- end
-